Now that the dust has settled around Sony PlayStation Showcase let’s take a critical look at some of their more questionable ads. The lack of a trailer for Wolverine (and Bloodborne for PC) aside, the two pieces of hardware were arguably the most disappointing I’ve seen in years. As one famous YouTuber would say, they are “literally a waste of sand.”
Project Q? Rather E-waste Project
I can’t help but wonder why Sony has decided to spend time and resources on a device that literally no one has asked for. Remote Play is now available on almost all platforms and works fine on all of them. Project Q may be more than just Remote Play, but what extra features can a streaming box offer?
Knowing Sony, Project Q is tightly closed and may be useless for anything other than Remote Play or PS Now. Sony’s marketing pitch around the handheld console is a fully functional DualSense controller, with adaptive triggers and tactile feedback, which isn’t enough to justify its existence.
The handheld market has come a long way since the PS Vita. Relatively unknown companies like Ayaneo and Onexplayer are making leaps and bounds, as are established figures like Valve and Asus. A company with Sony’s resources should have no problem developing a game from scratch. Even a 1080p, 60 FPS experience would be satisfying.
A PlayStation 5 Pro is desperately needed
A PlayStation 5 (Slim/Pro) revision should have been announced instead of a battery-powered paperweight. Contrary to what Jim Ryan said about developers “barely scratching the surface” with the power of PlayStation, Unreal Engine 4 games show us the limitations of current generation consoles. And it doesn’t look like the situation will improve when Unreal Engine 5 starts to enter the mainstream.
At its core, the PlayStation 5 is a glorified Zen 2 machine with a console. GeForce RTX 2080 on. A revision of Pro is desperately needed to bring it up to par with next-gen PC hardware. Although there have been numerous rumors about it, there may not be a PlayStation 5 Pro this generation. But hey, at least we’ll have one. removable disk drive sometime. Something is something, isn’t it?
It could be argued that skilled developers will continue to produce great hits with seemingly underpowered hardware. Naughty Dog proved it with The Last of Us Part 2, as did Sucker Punch with Ghost of Tsushima. Both games have nothing to do on a ten-year-old console. However, that is more the exception than the norm. Also, the recent spate of poorly optimized games doesn’t help anyone, especially PC gamers.
PlayStation headsets are tasteless
Now let’s take a look at the second piece of hardware that has barely had a few seconds of limelight: the PlayStation headset. Once again, I don’t understand who asked for it. In my many years of gaming, I have yet to come across anyone who prefers a TWS earphone to an over-ear solution. No matter how well designed, the batteries in the headphones run out in a few hours, making them useless for long sessions.
I wonder if PlayStation execs know the WF/WH-1000XM4 exists? But you know what? PlayStation 5 does not natively support Bluetooth audio. Do you want to use your iconic Sony headphones with your Sony console? The downside is that you will need a third party Bluetooth dongle which may or may not work. And no, “just connect your WH-1000XM4/5 to your DualSense via the 3.5mm adapter” is not a solution.
Sony claims that the PlayStation Earbuds will use a secret connectivity standard for “low latency” audio connectivity. I don’t see any reason why other Sony headphones can’t do it with a simple firmware update, unless they lack the necessary hardware. The proverbial icing on the cake is that “smartphone connectivity” is advertised as a feature. Thank you Sony. Thank you so much.