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The Lord of the Rings: Gollum Debuts Tomorrow With NVIDIA DLSS 3 Technology

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The Lord of the Rings: Gollum Debuts Tomorrow With NVIDIA DLSS 3 Technology
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Less than 24 hours left for the launch of The Lord of the Rings: Gollumthe new title based on the universe of Middle Earth created by JRR Tolkien that will allow us to live all kinds of adventures and misadventures starring gollumthe once hobbit who ended up becoming a very different being under the influence of the one ring.

This game is released tomorrow for PC, PS5, PS4, XSX/S, Xbox One and Nintendo Switch, although today we are going to focus on the computer version since arriving accompanied by the DLSS 3 technologyNVIDIA’s upscaling and anti-aliasing system that uses AI to dramatically improve gaming performance at minimal cost in visual quality.

According to the brand itself, DLSS 3 makes the performance of The Lord of the Rings: Gollum at 4K with an RTX 4060 is multiplied by 3.5 allowing players to enjoy the title at 169 FPS with maximum graphic settings and ray tracing. For its part, to play at 1440p, performance is multiplied by an average of 2.5 times if we play with any Series 40 GPU, and at 1080p DLSS 3 allows all portable GPUs to perform above 90 FPS, so it also any desktop graphics card will be able to exceed that number.


In addition, together with the arrival of DLSS 3 also NVIDIA Reflex technology is incorporated to reduce system latency by making controls more responsive and faster. In the Daedelic Entertainment title, he is able to reduce latency by up to 56%.

The Lord of the Rings will have a new MMO

On the other hand, and moving away from NVIDIA technology a bit now and focusing on the work of Tolkien, a few days ago Amazon Games announced that it had begun to develop a new MMORPG of The Lord of the Rings that will allow us to relive the stories of both The Hobbit and the main trilogy. It will be a multiplatform title and at the moment it is in its early stages of production, so it will not arrive for quite some time.



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