AMD has already announced that its image scaling technology AMD Fidelity FX Super Resolution 3.0 is in development. As a novelty, and following in the footsteps of NVIDIA with DLSS 3.0, AMD will introduce in this new version the frame generation to give higher performance and achieve a higher FPS rate. Analyzing the latest code available on GitHub, Twitter user Kepler has noticed that AMD FSR 3.0 will be able to offer up to 4 interpolated frames for each real frame.
This generation of frames with a limit of 4 maximum it is something that developers will be able to choose when implementing AMD FSR 3.0. something to does not give NVIDIA option with its DLSS 3, and that depends exclusively on the brand's graphics hardware based on AI learning models. At the moment, AMD has said that will not fully implement AI for FSR 3.0leaving this technology for other use cases that you find more interesting.
Another novelty that has been cited is that AMD FSR 3.0 might work together with AMD driversbeing necessary in this new version have company hardware to make use of this technology. But AMD FSR is open source so this may not be entirely true, and AMD FSR can be used in other NVIDA or Intel graphics as it has been done so far.
For now AMD FSR 3.0 does not have an expected release datebut it is to be expected that this technology will want to take advantage of its RDNA 3 graphics of which we will soon see the presentation of its mid-range.
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Juan Antonio Soto
I am a Computer Engineer and my specialty is automation and robotics. My passion for hardware began at the age of 14 when I gutted my first computer: a 386 DX 40 with 4MB of RAM and a 210MB hard drive. I continue to give free rein to my passion in the technical articles that I write at Geeknetic. I spend most of my free time playing video games, contemporary and retro, on the 20+ consoles I own, in addition to the PC.